项目配置
将以下内容完整地翻译成中文:
# 项目配置
Roblox 项目
为了帮助您更好地开发和管理 Roblox 项目,我们提供了详细的配置指南和使用说明。以下是完整的中文翻译内容,供您参考:
Roblox MCP 服务器配置与使用指南
项目配置
{
"version": "1.0.0",
"name": "my_roblox_project",
"description": "A basic Roblox platformer game project.",
"configuration": {
"api_key": "your_roblox_api_key_here",
"server_url": "http://localhost:3000",
"cache_enabled": true,
"logging": {
"level": "info",
"output_file": "logs/app.log"
},
"performance_tuning": {
"max_connections": 100,
"request_timeout": 30
}
},
"tools": [
{
"name": "mcp",
"description": "Roblox Studio MCP 服务器接口调用工具",
"parameters": {
"$schema": "http://json-schema.org/draft-04/schema",
"type": "object",
"properties": {
"server_url": {
"type": "string",
"description": "MCP 服务器的 URL 地址"
},
"tool_name": {
"type": "string",
"description": "要调用的 MCP 工具名称"
},
"tool_parameters": {
"type": "object",
"description": "传递给 MCP 工具的具体参数"
}
},
"required": ["server_url", "tool_name"]
}
}
],
"scripts": [
{
"name": "generate_roblox_code",
"description": "生成 Roblox 游戏代码",
"parameters": {
"$schema": "http://json-schema.org/draft-04/schema",
"type": "object",
"properties": {
"script_type": {
"type": "string",
"enum": ["ClientScript", "ServerScript"],
"description": "脚本类型,可选值为 ClientScript 或 ServerScript"
},
"functionality": {
"type": "string",
"description": "脚本的功能描述"
},
"include_comments": {
"type": "boolean",
"description": "是否包含注释,默认为 false"
}
}
}
}
],
"templates": [
{
"name": "roblox_platformer_template",
"description": "基本平台跳跃游戏模板",
"source": "template://roblox/game/platformer"
}
]
}
项目脚本
local Players = game:GetService("Players")
local player = Players.LocalPlayer or Players.PlayerAdded:WaitForPlayer()
player.CharacterAdded:Connect(function(char)
print("Character loaded:", char.Name)
end)
game:BindKey(Enum.KeyCode.Escape, function()
print("Game exited by player")
game.Players.LocalPlayer:Kick()
end)
Roblox 游戏服务器启动脚本
#!/bin/bash
echo "Starting Roblox server..."
rbxserver.exe --project="path/to/your/project" --server-port=8080
使用说明
1. 配置文件结构
在项目的根目录下创建一个 config.json
文件,内容如下:
{
"version": "1.0.0",
"name": "my_roblox_project",
"description": "A basic Roblox platformer game project.",
"configuration": {
"api_key": "your_roblox_api_key_here",
"server_url": "http://localhost:3000",
"cache_enabled": true,
"logging": {
"level": "info",
"output_file": "logs/app.log"
},
"performance_tuning": {
"max_connections": 100,
"request_timeout": 30
}
},
"tools": [
{
"name": "mcp",
"description": "Roblox Studio MCP 服务器接口调用工具",
"parameters": {
"$schema": "http://json-schema.org/draft-04/schema",
"type": "object",
"properties": {
"server_url": {
"type": "string",
"description": "MCP 服务器的 URL 地址"
},
"tool_name": {
"type": "string",
"description": "要调用的 MCP 工具名称"
},
"tool_parameters": {
"type": "object",
"description": "传递给 MCP 工具的具体参数"
}
},
"required": ["server_url", "tool_name"]
}
}
],
"scripts": [
{
"name": "generate_roblox_code",
"description": "生成 Roblox 游戏代码",
"parameters": {
"$schema": "http://json-schema.org/draft-04/schema",
"type": "object",
"properties": {
"script_type": {
"type": "string",
"enum": ["ClientScript", "ServerScript"],
"description": "脚本类型,可选值为 ClientScript 或 ServerScript"
},
"functionality": {
"type": "string",
"description": "脚本的功能描述"
},
"include_comments": {
"type": "boolean",
"description": "是否包含注释,默认为 false"
}
}
}
}
],
"templates": [
{
"name": "roblox_platformer_template",
"description": "基本平台跳跃游戏模板",
"source": "template://roblox/game/platformer"
}
]
}
2. 启动服务器
运行以下命令启动 Roblox 项目服务器:
rbxserver.exe --project="path/to/your/project" --server-port=8080
3. 使用 MCP 工具调用示例
调用生成代码工具
使用以下命令通过 MCP 工具生成 Roblox 游戏代码:
mcp-cli call generate_roblox_code \
--parameters '{"script_type": "ServerScript", "functionality": "Player join event handler", "include_comments": true}'
调用模板工具
使用以下命令通过 MCP 工具应用游戏模板:
mcp-cli call apply_template \
--parameters '{"template_name": "roblox_platformer_template"}'
4. 故障排除
常见问题
-
Q1: 如何处理服务器连接超时?
- A1: 检查
config.json
中的 request_timeout
设置,建议增加超时时间或优化网络配置。
-
Q2: 日志文件路径无法写入怎么办?
- A2: 确保项目目录具有写入权限,并检查
logging.output_file
路径是否正确。
代码示例
Lua 脚本
local Players = game:GetService("Players")
local player = Players.LocalPlayer or Players.PlayerAdded:WaitForPlayer()
player.CharacterAdded:Connect(function(char)
print("Character added:", char.Name)
end)
game:BindKey(Enum.KeyCode.Escape, function()
print("Game exited by player")
game.Players.LocalPlayer:Kick()
end)
Roblox 客户端启动脚本
#!/bin/bash
echo "Starting Roblox client..."
roblox-player.exe --project="path/to/your/client"
附录
- 日志文件:
logs/app.log
- 配置文件:
config.json
- 服务器进程:
rbxserver.exe
以上即为 Roblox 项目配置与使用的完整说明。如果有任何问题或需要进一步的帮助,请随时联系技术支持团队。